﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace LLServer.Data
{
    class GameSettings : Settings
    {
        private int sound_level;
        private int opponent_min_level;
        private int opponent_max_level;
        private int opponent_min_rank;
        private int opponent_max_rank;
        private int preferred_fraction_id;

        public GameSettings()
        {

        }
    }
}
